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In between seasons, Oliver takes the chance to reflect on some of the games we have discussed previously (Slay the Spire, Inscryption, and Balatro) to break down the genre of Roguelike Deckbuilders into three recurring bits:
- Building on Familiarity - Pick up and play simplicity, minimal onboarding, and complexity layering
- Meaningful Choices - Risk VS reward and the power of full information transparency
- Oozing Personality - Successfully translating the slow tactile form of playing cards to the audio-visual medium of videogames
Let us know what you think:
3-Bit Design: @3bitdesign
Oliver - @oliverwauters
Tristan - @theatrewalker
Or email - [email protected]
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