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Zyzz up! This week we eXplore, eXpand, eXploit and eXterminate all sorts of fantasy monsters in huge army blobs with Hero’s Hour! A hobby project by a Danish psychologist, we look deep into the psyche of tutorialization, 4X games as roguelikes, battles rivaling the Pelennor Fields, and cute horsies. Spears shall be shaken! Shields shall be splintered! And your capital will be taken over in 5 turns by a wizard on a pony!
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Transcript
1:28 - Game stats
3:35 - One sentence description
8:09 - Roguelike classification debate & 4X game genre discussion
15:08 - Tutorial experience criticism & new player onboarding
22:17 - Combat mechanics & auto-battler system explanation
25:22 - Dominant strategies & bodyguard champion meta
33:27 - Puzzle solving nature & replayability concerns
40:44 - Hero recruitment & army management strategies
48:14 - Faction variety & DLC content discussion
53:35 - Developer interview about missing campaign mode
58:12 - Art style & music quality appreciation
1:01:50 - Rankings & final thoughts
1:10:04 - Similar games & show wind-down
Next episode: Deadzone: Rogue
Contact us at [email protected]!
https://grogpod.zone
Intro music: Wes Montgomery - A Day In The Life
Outro music: Hero’s Hour OST - Decay
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