GROGPOD Roguelike Podcast podkast

Deadzone: Rogue

0:00
1:45:46
Do tyłu o 15 sekund
Do przodu o 15 sekund
Get in the zone! This week is a game with one wild journey from starting out as Starsiege: Tribes-themed extraction shooter to an original roguelite experience - it’s Deadzone: Rogue, of course! Awaken on a ship to shoot through piles of robots and uncover the mysteries that an unhinged space program influencer billionaire promises folks who sign up for a Mars cruise. What dangers might we face? Or NOT face? Maybe we are all just brains in a vat, if you think about it. Actually… you don’t want to think about it. You’d rather try to find some matcha on this ship instead. What you do you mean there’s no matcha on board? Oh that’s a big drill you have there… Custom RSS Apple Podcasts Spotify YouTube Music Transcript 1:21 - Game stats 2:55 - One sentence description 4:47 - Tribes universe connection & extraction shooter origins 13:05 - Pivot from Star Siege to roguelike format 18:55 - First impressions & new player experience criticism 21:16 - Weapon choices, perks, & augment systems discussion 28:12 - Meta progression concerns & upgrade system critique 34:29 - Difficulty options & enemy health scaling problems 38:56 - Enemy AI behavior complaints & tactical shooter debate 53:10 - Protagonist voice acting & narrative setup 56:42 - Act One story reveal: brain in exoskeleton 1:08:01 - Act Three body horror & final boss fight 1:14:50 - Ending choice: self-destruct or escape decision 1:26:42 - Rankings & final thoughts 1:38:40 - Similar games & show wind-down Next episode: Orcs Must Die! Deathtrap Contact us at [email protected]! https://grogpod.zone Intro music: Alexa Tarantino - My Ship Outro music: Deadzone Rogue OST - Luggage Tag

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