
Mat Piscatella on Gaming’s $60B Market, GTA 6, Hardware Shortages & Game Pass | XEP Interview
Luke Lohr sits down with Circana’s Executive Director and video game industry analyst Mat Piscatella for a data-driven look at the state of gaming in 2026.
Despite U.S. video game spending approaching $61 billion, the industry feels unsettled. Piscatella explains why record revenue can coexist with market instability, why player growth has plateaued, and how attention is increasingly concentrated in a handful of live-service “black hole” titles.
The conversation explores:
• The impact of component and RAM shortages on console pricing and availability • Why subscription growth is now focused on revenue per user rather than user growth • Xbox hardware performance and Game Pass strategy • The growing divide between affluent and price-sensitive players • Why Grand Theft Auto VI could be critical to console momentum • Discoverability challenges and storefront power • Why CCU charts don’t tell the full story
👉 Clear takes. No console-war noise. 🎧 Join us live Saturdays on YouTube 📅 Timestamps available on YouTube 💬 Share your thoughts — we read them all.
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