Flashback podcast

A look at gaming in March 2006

9/15/2026
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March 2006 isn’t just a date, it’s a mood: PS2 is still delivering late-era stunners, Xbox 360 has landed and everyone is chasing that first true “wow” game, and PSP is quietly becoming the most ambitious handheld Sony ever made. We’re RGT and UCP George, and we’re cracking open that exact month to figure out what we would have played, what still holds up, and what the era tells us about how gaming changed.

We dig into 24: The Game and why it’s one of the better examples of a licensed PS2 game, right down to the show-style presentation tricks that still feel slick. From there, we get into the weird story of State Of Emergency 2 and how exclusivity and print runs can matter more than quality when retro game prices climb. Then it’s onto early Xbox 360 energy with Fight Night Round 3 as a genuine showpiece and Ghost Recon Advanced Warfighter as a more tactical, “grown up” shooter that made the new generation feel real.

Oblivion brings the big nostalgia hit: the magazine preview excitement, the midnight launch mentality, and that old-school belief that a sequel on new hardware would be bigger and better by default. We also hit the March 2006 headlines, from the GTA lawsuit conversation to Sony ending PS1 production after a staggering 100+ million units, plus PSP’s price cut and its all-in plan for PS1 emulation, multimedia features, and add-ons.

If you love retro gaming, Xbox 360 history, PS2 classics, PSP nostalgia, and the stories that come with them, queue this up. Subscribe, share the show with a friend who misses that era, and leave us a review with your own March 2006 picks.

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