July 1998 was the kind of month where a game could look “photo-realistic” for five minutes and still play like a brick, where every company with a license thought they could beat Nintendo, and where Sega was quietly lining up its last great swing. We jump back into that moment with the stuff we’d actually be playing, plus the gaming news that shaped the next few years.
First up, we get honest about WWF Warzone, the Acclaim wrestling game we played to death even while admitting the controls were a mess. From there we swap notes on International Superstar Soccer 98 on N64, why couch multiplayer keeps old sports games alive, and how Konami’s gameplay-first mindset helped set the stage for the Pro Evolution Soccer years. Then we head into X-Files territory with The X-Files: The Game, an FMV detective adventure that feels like a missing episode if you can survive the era’s clunkiness.
On the hardware side, we dig into WonderSwan versus Game Boy ambitions, Tiger’s Game.com Pocket Pro and its “organizer features,” and the Katana coverage that previews the Sega Dreamcast strategy: retailers, launch pressure, and the promise of quality titles after the Saturn stumble. We wrap with our August 1998 picks, a quick movie double feature (The Truman Show and Saving Private Ryan), and some ways to keep the conversation going with us.
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