
What if paying players actually made games more profitable?
In this episode, we sit down with Ben Cousens (Chief Strategy Officer at ZBD) to unpack how embedded payouts, loyalty rewards, and regulated payments infrastructure can radically change retention, LTV, and monetization in mobile games.
This is payments, psychology, and monetization design.
Topics covered
âą Why gaming has a payments problem
âą Embedded rewards vs cash-for-tasks
âą How ZBD increases retention by 180%
âą Sharing ad revenue with players
âą Anti-fraud & compliance realities
âą UA creatives that attract better cohorts
âą Bank payouts & real-world spend in 2026
More on ZBD SDK: https://zbd.gg/z/rewards-sdk
Case studies mentioned: https://zbdpay.com/en/case-studies
ZBD: https://zbdpay.com
Ben Cousens : https://www.linkedin.com/in/bencousens/
RSVP to Game of Tones II: https://luma.com/07c3ffq0?utm_source=twoandahalfgamers
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This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Letâs not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.
Panelists: â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â Felix Braberg, Matej Lancaricâ
Special guest: Ben Cousens
https://www.linkedin.com/in/bencousens/
Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2um8eguhf-c~H9idcxM271mnPzdWbipg
Chapters
00:00 â Why 180% retention sounds like BS?
01:35 â Benâs background: games, banking, VC, ZBD
04:25 â What ZBD actually is (and isnât)
06:20 â The real payments problem in gaming
09:10 â Money lifecycle in games: pay-in, move, pay-out
11:15 â Why pay-outs are allowed when pay-ins arenât
13:00 â Embedded rewards vs âcash for tasksâ
14:30 â Bitcoin Miner & easter-egg rewards explained
17:20 â Why sharing ad revenue increases LTV
19:40 â From Bitcoin wallets to direct bank payouts
22:00 â How rewards change player behavior long-term
24:00 â Fraud, bots & anti-abuse systems
26:50 â Why this works better than classic rewards apps
29:35 â Tech integration & SDK reality
31:40 â UA creatives and signaling âthis game pays youâ
33:45 â Regulation costs & why others canât copy this
35:10 â Whatâs coming in 2026 (bank, real-world spend)
37:10 â Blurring virtual and real economies
39:20 â Who should actually use ZBD
41:10 â Final take: owning the player relationship
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Matej Lancaric
User Acquisition & Creatives Consultant
â https://lancaric.me
Felix Braberg
Ad monetization consultant
â https://www.felixbraberg.com
Jakub Remiar
Game design consultant
â https://www.linkedin.com/in/jakubremiar
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If you are interested in getting UA tips every week on Monday, visit â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â lancaric.substack.comâ â â â â â & sign up for the Brutally Honest newsletter by Matej Lancaric
Do you have UA questions nobody can answer? Ask â â â â â â â â Matej AIâ â â â â â - the First UA AI in the gaming industry! https://lancaric.me/matej-ai
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