
Welcome to another edition of BREAKING Protocol from The Razzle Dazzle Show — our ongoing mini-series where we break down key updates and design questions straight from the development of SHADE Protocol. These episodes are built around the game’s community engagement series, Devs Ask You, or DAUs — where Kendall and the team not only show what’s changing, but invite fans to shape the journey with them.
Today, we’re turning our attention to one of the most important characters in SHADE Protocol: Arkonis, the leader of the Xaviors and one of the primary antagonists of the game.
Today, we’re looking at one of the most ambitious Instrument concepts we’ve covered yet: the Scythebow.
Inspired by the Harp, this Instrument combines two seemingly different combat styles, a wide-swinging Scythe and a powerful Longbow, into one weapon that rewards players for switching between them. The goal isn’t simply to give Zura two ways to attack, but to create an entirely new combat rhythm built around marking enemies, closing gaps, and setting up spectacular combinations.
Host: Jared Gonzalez.
Executive Producer: Kendall Quinoñes.
Cohost: Chaz Hawkins, Mauro Piquera.
Master Chief Engineer: Jared Gonzalez.
Editor: Jared Gonzalez.
Graphics Editor: Jared Gonzalez.
Digital Media Editor: Jared Gonzalez.
Producer: Jared Gonzalez.
https://linktr.ee/razzledazzleshowpodcast
#razzledazzle #razzledazzleshow #indiegames #indiegamedev #indiedev #shadeprotocol #metroidvania
Mais episódios de "The Razzle Dazzle Show"



Não percas um episódio de “The Razzle Dazzle Show” e subscrevê-lo na aplicação GetPodcast.








