
321. PS6 Ray Tracing Leak, AMD RDNA 5 Price Strategy, RTX 5080 SUPER | James Prior
PS6 Ray Tracing is leaked, and a former AMD Senior Product Manager joins to discuss RDNA 5!
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0:00 Meeting James, Threadripper name origins, ZEN evolution (intro)
8:29 Zen 6 leaks, 52C Intel
15:31 How do you think AMD will handle naming/pricing for core counts with 12 core CCDs
19:05 RDNA 5 leak and segmentation talk
26:55 How are they going to name RDNA 5 cards?
30:04 What could surprise about RDNA 5
36:47 XBOX magnus
43:19 Future of Redstone and FSR
54:54 PlayStation 6 ray tracing
1:05:37 PC Gaming in trouble if next-gen consoles achieve 4K120fps
1:11:06 Sony seems to want the PS6 to be a low cost and high volume system
1:17:21 PC and console APUs as differentiated products vs merging or reusing technologies
1:23:37 Should XBOX force the implementation of “XBOX Play Anywhere”
1:30:08 Nvidia 5000 refresh
1:34:05 GPU pricing and availability. The next 5 years
1:42:06 What do see in the future for halo apus in 2026/2027?
1:46:47 The future of Intel given their current struggles in execution and market share
Last Episode James was on: https://youtu.be/LvuCLKHzY78
Guest's LinkedIn: https://www.linkedin.com/in/jamesdprior/
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