The AIAS Game Maker's Notebook podkast

History of the Anno series with Creative Director Manuel Reinher

0:00
1:22:24
Do tyłu o 15 sekund
Do przodu o 15 sekund

Trent Kusters chats with Ubisoft Mainz Creative Director, Manuel Reinher. Together they discuss his extensive work in the Anno series and his path from the art team to direction; the creative and technical challenges of working in the historical strategy game genre; their approach to depicting the Roman Empire in the latest series release, Anno 117: Pax Romana; how a seemingly simple transition from square to hexagon tiles comes with massive ramifications in all parts of game design; and how they tackle accessibility without sacrificing complexity and depth.

This episode is supported by Xsolla

Episode Host: Trent Kusters

Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences

If you enjoyed this episode, please consider subscribing and leaving us a rating and review.

Support the show and get all of our episodes early/ad-free: https://bit.ly/4kU34Lt

Follow us: linktr.ee/AIAS

Please consider supporting game dev students with: AIAS Foundation

Więcej odcinków z kanału "The AIAS Game Maker's Notebook"