
0:00
30:24
Elle Osili-Wood guides us through the soundtracks for the best robots in video games as well as exploring how AI is being used as both a story-telling device and gameplay mechanic in gaming. Featuring music from Halo Infinite (by Gareth Coker) with themes around human-AI bonds, NieR: Automata (Square Enix Music) which asks what counts as being alive, and Detroit: Become Human (Philip Sheppard) which explores the idea of civil rights for robots.
Producer: Barnaby Gordon
Więcej odcinków z kanału "Sound of Gaming"
Nie przegap odcinka z kanału “Sound of Gaming”! Subskrybuj bezpłatnie w aplikacji GetPodcast.