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Have you been curious about making your own video game or perhaps already
jumped in? This episode of the Polytechnicast I'm joined by Josh Anthony,
indie game developer who created Dice Gun Commando and Dice Tower. In our
conversation we get to explore how Josh started making games, what it was
like starting from being a creative first and later growing into being an
engineer. We talk about picking up skills to make games, learning from
failure as data, finding what good-enough means and what that unlocks for
learning systemically from what you're making and sharing with your
community.
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