
0:00
NaN:NaN:NaN
Your nice hosts have talked a lot over the years about exploitative game design, and this week we brought in an expert on gamification to lay out some of the dark patterns in games that take players' money and time via deceptive framing and UX.
Dark Patterns
Game DesignWhy “Addictive” Gameplay Should Never Be The Goal - Lydia Symchych, ELB LearningHEXAD FrameworkAddiction by Design - Natasha Dow SchüllTiny Habits: The Small Changes That Change Everything - BJ FoggHow to Change: The Science of Getting from Where You Are to Where You Want to Be - Katy MilkmanHow dating apps weaponized loneliness against their users - Sam LibertyWięcej odcinków z kanału "Nice Games Club - a gamedev podcast!"



Nie przegap odcinka z kanału “Nice Games Club - a gamedev podcast!”! Subskrybuj bezpłatnie w aplikacji GetPodcast.








