Launch Sequence with Space Tomato podkast

EP 234 - Star Citizen’s Engineering is Finally Here, But Is it Good of Bad?

0:00
1:40:57
Do tyłu o 15 sekund
Do przodu o 15 sekund

Star Citizen has finally introduced near-release level engineering gameplay to players. While it’s behind an NDA in gameplay, we can discuss everything that has played ot in that closed testing so far. I’m joined by 10Pound42 to discuss the newest iteration of engineering, how it’s changing the game, and whether it feels like a win or a drag.

Today’s Guests:

TenPoundFortyTwo

YouTube: https://www.youtube.com/@tenpoundfortytwo

Twitch: https://www.twitch.tv/tenpoundfortytwo

ToC:

00:00 Star Citizen’s Events and 4.3.2

07:30 Playability Has Fallen Short so Far

14:20 What is Engineering Gameplay?

27:00 Was Vulkan The Blocker?

30:40 Is Solo Gameplay Ruined?

36:30 Heat & Fire!

54:15 Is This Another Tech Demo or Good Gameplay?

01:01:00 Is Engineering Wrong for Star Citizen?

01:14:35 How Much More is There?

01:34:00 4.4 In Evocati!!?


Watch on YouTube: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I


Support This Podcast:

Patreon Paypal Ko-Fi

Follow Space Tomato on social media:

Website  Youtube  My Other Youtube  


Instagram  Twitter  Facebook  Discord

Więcej odcinków z kanału "Launch Sequence with Space Tomato"