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Inside Sky: Cecil Kim on Art Direction & Innovation at ThatGameCompany | SpeakEasy Ep. 28

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Join us for SpeakEasy Episode 28 The guest of the episode is Cecil Kim, Art Director of thatgamecompany ("Sky: Children of the Light" game)

https://www.linkedin.com/in/cecil-kim-ba4985/ 

https://www.cecilkim.com/ 

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Timecodes for your convenient navigation:

0:00 Intro 2:17 A Back Story: The Team Behind ThatGameCompany 5:12 Taking the Next Big Step 9:03 Building the Direction of Sky 13:02 Taking Risks to Build A Masterpiece 16:41 Creating an Organic Social Interaction in Sky 17:53 Building Worlds: The Art of Sky 20:01 COZY: The New Feel in Games 21:12 Sky: The Bedtime Game 22:18 Creating Skyfest IRL for an Online Community 24:18 An Interactive Experience 25:25 The Transmedia Evolution 26:48 Creating an Expanded Universe 28:55 Working Across Multiple Projects 31:13 The Difficulty of the Gaming Industry 32:34 Ending

In this episode of SpeakEasy, we sit down with Cecil Kim, the visionary Art Director behind Sky: Children of the Light from ThatGameCompany. Cecil takes us through the journey of building Sky—from assembling a talented team to taking bold creative risks that pushed the boundaries of social interaction in gaming.

Discover how Cecil and his team created immersive worlds, brought a new sense of coziness to games, and developed transmedia experiences that expanded the Sky universe.

Cecil also shares his insights on hiring top talent, managing multiple projects, and the challenges faced in today’s evolving gaming industry. Whether you're an aspiring artist, a game developer, or a fan of Sky, this episode offers a deep dive into the creative process behind one of the most unique games of our time.

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#GamingIndustry #ArtDirection #GameDevelopment #SkyGame #CecilKim #ThatGameCompany #SpeakEasyPodcast #WorldBuilding #GameArt #CreativeProcess

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