
Beauty Across the Board: Rich Fulcher on Making Beauty a UX Priority at Google
14/1/2025
0:00
52:07
This season's special series celebrating ten years since the launch of Material Design closes out with Rich Fulcher, former Google UX director and Material design lead. Fulcher remembers the career-defining journey of creating Material, what it was like to make beauty a UX priority, how to pressure test a system, and what he's learned about world-building across disciplines. Today, he's creating board games, continuing to apply the design-thinking and problem-solving skills developed during his time at Google.
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- (00:45) - Intro
- (07:02) - What's a Designer?
- (09:37) - Design as a Mindset
- (10:17) - Google Before Material
- (15:21) - Beauty as a Priority
- (17:24) - Mission Statement as a Design Challenge
- (18:29) - What is Beauty?
- (22:47) - Design System Worldbuilding
- (25:19) - Pressure Testing
- (40:04) - "Yeah, Get a Design System"
- (41:19) - The Stakeholder Onion
- (46:58) - The Influence of Game Design
- (50:51) - Outro
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