
Delta Intelligence’s Δ₀ is a humanoid full-body foundation model, which can perform long-horizon, whole body loco-manipulation. They show a single, generalist policy which can control a 69-DoF humanoid to perform everyday tasks at nearly human speed — using whole-body human data for large-scale pretraining.
Xiaojian Ma and Siyuan Huang tell us more about how they achieved this, and about the importance of jointly designing policy and controller. Delta uses a delta action space, for example, which makes it easy to provide human interventions without interrupting the whole body controller: a human operator can correct the robot seemlessly while it works.
They show a wide range of impressive humanoid loco manipulation tasks using their generalist model.
Learn more on Episode 115 of RoboPapers, with Michael Cho and Chris Paxton!
Learn More
Blog post: https://deltai.com/en/blog/delta-0
Transcript
This transcript has been edited for clarity and readability. Repetitions, false starts, and incidental screen-sharing chatter have been removed.
Introducing Delta Intelligence
Michael Cho: Welcome to another episode of RoboPapers. Today we’re glad to have Xiaojian and Siyuan. Xiaojian is the CEO and Siyuan is the chief scientist of a new startup called Delta Intelligence. They’ve just released their model, Delta-0, along with a detailed technical blog post.
We’re very glad to have both of you here to share your work. To start, could you each tell us a little about yourselves? Xiaojian, perhaps you can go first.
Xiaojian Ma: Thanks, Michael and Chris, for the invitation. I’m Xiaojian, the CEO and founder of Delta Intelligence. Delta is dedicated to solving general intelligence for humanoid robots. We’re focusing on bipedal robots because we believe humanoids are the future and a general form of physical intelligence.
We’re building foundation models that include both the brain—the large models—and the controller. We also work on hybrid force-position control for humanoids. Delta-0 is our first foundation model, showcasing the capabilities we currently have on Unitree G1 robots. We’re expanding beyond Unitree to other robot vendors in China and elsewhere, because we want our model to have cross-embodiment capabilities.
Before founding Delta, I was a researcher in machine learning and robotics. I returned to China to join BIGAI as a research scientist in embodied AI. Before that, I was a PhD student at UCLA. During my PhD, I did research internships with teams at Google Robotics, NVIDIA Research, and Google DeepMind.
My projects mostly involved building large multimodal models for reasoning and embodied decision-making. That’s the background I’m coming from.
Siyuan Huang: Thank you for the invitation, Chris and Michael—two old friends. We’ve shared papers with you and my students several times, but this is the first time we’re discussing a blog post about Delta-0, our new foundation model.
I’m the chief scientist of Delta. We released this blog at the end of last month, and it has prompted discussion about how to approach humanoid intelligence and build foundation models for whole-body loco-manipulation.
We’re excited about the development of humanoid foundation models. This blog summarizes how we think we can build better models and address the coupled problems of the controller, hardware, and model.
Watching the Demo
Siyuan Huang: Let’s go over the demo first. We have two robots in an indoor environment. The first is doing what we call whole-body dexterous manipulation. The hardware is a Unitree G1 with two WUJI hands. The first task is putting a record onto a turntable.
Michael Cho: And doing a dance, too. Nice.
Siyuan Huang: Our expectation is that, in the future, we can have robots in our homes doing the same kinds of things people do: putting on a record, listening to music, doing a little dance, and taking a rest.
They can also do everyday housework, such as making the bed, picking up a game controller, and arranging the bedding. These are long-horizon loco-manipulation tasks. They require whole-body coordination to finish everyday activities, such as picking up a toy from the ground and putting it on the bed.
The robot can also interact with articulated objects, applying force to open and close doors. Here it’s opening the dishwasher and using its left hand for support so it can apply more force.
Chris Paxton: That’s really cool. It was bracing itself against the fridge and pulling with the other hand.
Xiaojian Ma: That’s right. It’s like using your core to adjust your body and pull with more force.
Chris Paxton: It’s very human, very fluent.
Siyuan Huang: Here it checks the food in the refrigerator—and takes a rest as well.
Michael Cho: This is so cool. It’s really long horizon.
Chris Paxton: It’s a fantastic video. I also want to note how few cuts there were. Was there just one, when you switched from the first robot to the second?
Siyuan Huang: There are actually two cuts.
Michael Cho: The second part is continuous. All this opening of doors is nontrivial. Very impressive. Please take us through it.
Siyuan Huang: The video has two parts. The first shows very dexterous manipulation. The second shows very long-horizon loco-manipulation: about three minutes of uncut video, with nine atomic tasks and more than thirty steps. It’s challenging for the robot to finish all of those.
We’ve seen companies such as Figure show videos like this. As Michael said, opening and closing objects requires a lot of interaction with articulated objects. Connecting those tasks is particularly hard because each task starts from wherever the previous one ended.
We don’t use any SLAM-based navigation skill in this video. The model drives navigation, upper-body interaction, and lower-body interaction. All of that comes from one model.
Why Loco-Manipulation Is Hard
Siyuan Huang: First, we want to explain how we think about humanoid foundation models and why humanoid intelligence matters.
The humanoid form offers the possibility of working wherever people do. We think it’s a general form that can work in more places than a wheeled robot. Humanoid intelligence turns that possibility into useful, reliable actions.
Right now, we’ve seen a lot of demonstrations. In the future, we want to turn those capabilities into deployments. That’s the vision of Delta Intelligence.
One challenge is long-horizon loco-manipulation. We expect the robot to perform extended activities, rather than just individual pick-up actions in front of a table. Every action changes the conditions for what comes next: the surroundings change, the robot’s location changes, and the mode of interaction changes. It’s difficult to ensure stability throughout a long-horizon task.
We see loco-manipulation as one of the most challenging unsolved problems in robotics, and a core problem for humanoid intelligence. There are several reasons.
First, the robot must control a moving body while perceiving and manipulating a changing world. That’s different from manipulation alone. Previously, we often tried to separate locomotion and manipulation.
For locomotion, an RL-based controller can make the robot dance or perform extreme movements. We’ve discussed impressive examples on RoboPapers, such as OmniXtreme, where a single policy produces a broad range of movements. That’s locomotion and whole-body control.
For manipulation, you can have a fixed base and use a gripper or dexterous hand. But fixing the base limits the robot’s action space. We want a larger action space, more like a human’s, so we combine locomotion and manipulation. The robot needs to move while perceiving and interacting with a changing world. That creates a large action space and a difficult coupled problem.
Second, each action determines the starting conditions for the next. That’s one reason long-horizon tasks remain a holy grail of robotics. A large language model can decompose a task into atomic subtasks, but physically connecting them requires precise positioning and adjustment. The robot needs to tr…
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