
Gaming Realms CEO on 2024 successes, Slingo growth and 2025 outlook
03/04/2025
0:00
4:48
Gaming Realms PLC CEO Mark Segal takes Proactive's Stephen Gunnion through the company's strong 2024 financial performance and its ongoing international expansion.
The company reported a year of strong growth, with revenue rising in both core content licensing and non-core social segments. Segal highlighted a “revenue increase, increase in our core content licensing business,” alongside gains in adjusted EBITDA and net profit, underlining operational leverage within the business.
The company's flagship Slingo titles drove momentum, with 12 new releases in 2024 and North America contributing 54% of licensing revenue. “The cohorts of games we built in 2024 has probably been our highest-grossing sets of games in the first year,” said Segal. Gaming Realms is now live in five regulated U.S. states and recently launched in Brazil, aiming to deepen its presence in both.
Segal also discussed the addition of third-party studio content, including Real Play, For The Player, and upcoming partner S Gaming, helping diversify offerings and penetrate high-barrier markets like the U.S.
Cash generation remains strong, with a £13.5 million balance and a share buyback program underway.
Looking ahead, Segal said the company expects continued organic growth, expansion into South Africa, and new launches with British Columbia’s lottery.
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