Let's GOOOOOOOOOOO, jump in the car, we're going GAMING. Today we are digging a little deeper into good piece of "beef" that Steve got for the "submit your beef" call he put out: How do your measure success in an indie game? I summarized the whole submission here - but there are a LOT of games out there, and there seems to be no end to it. Which ones are winners and which ones are losers, and does it even really matter at all? On top of that Gage went to Chicago to a sick little gig in a cemetery and gives us the play-by-play. Steve tells us about running a Flames of Orion game at a coffee shop and running it as an RPG. Terry painted up 500 pts of Black Templar for 3rd Edition and says Streaking Grime is good (shocker).
Just like last ep, come over to the In Rust We Trust Discord if you have thoughts, because this was a great discussion to have, and we'd love to continue it.
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