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35:10
The Sandbox CEO Robby Yung explains how its new Sandbox Studio AI tools will reboot the blockchain gaming platform.
- [01:10] How Robby Yung sees the past 12 months in blockchain games.
- [03:30] How adoption of AI changes game development and distribution.
- [06:48] One problem for The Sandbox was its original tools were too simple for pro developers.
- [08:22] How can The Sandbox employ AI to support professional creators?
- [10:01] Can you maintain The Sandbox's brand if you move away from its voxel art style?
- [11:21] Adding AI to The Sandbox has been ongoing for around 3 years.
- [13:05] In the future, game studios will be much smaller because of AI.
- [14:50] But will indie devs actually use AI tools? Many seem to hate AI.
- [17:02] The Sandbox's AI tools are designed to give developers absolute control.
- [20:30] With AI, game devs will be more creative and publish across multiple platforms.
- [23:00] Does this level of AI portability undermine The Sandbox as a platform?
- [21:10] "We view the metaverse as the world and The Sandbox as a city."
- [28:14] The goal is not to automate game creation but to give creative people better tools.
- [29:02] Why The Sandbox is running game jams prior to Studio's planned October launch.
- [31:43] AI is amazing but only when it does what you ask it to do. You need granular control.
- [33:15] Sandbox Studio is designed for people who are already using Unity and Unreal.
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