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In episode 184, Jon Jordan talks to TonTon Games' CEO Danill Shcherbakov about the opportunity Telegram creates for successfully launching blockchain games.
- [2:40] Danill's career to-date as an startup entrepreneur.
- [5:42] The opportunity for Telegram gaming is similar to that arising from app stores in 2008.
- [8:15] How can Telegram games expand beyond the current simple clicker experiences?
- [11:09] How TonTon's DRFT Party will leverage its forthcoming NFT collection.
- [13:27] We will not push all our games to have a token. You don't need tokens for the sake of it.
- [17:37] How important is Telegram's Star payment system for generating revenue?
- [22:05] How is TonTon's operating as a publisher of games in terms of selecting games?
- [25:54] Why it's looking for genres such as tower defense and mafia wars.
- [28:15] Are there particular countries with strong audiences for these games?
- [30:06] What's the UA situation like on Telegram for marketing games?
- [35:04] What's the plan for TonTon Games in the remainder of 2024?
- [37:12] What sort of retention metrics can Telegram games generate?
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