Launch Sequence with Space Tomato podcast

EP 174 - Engineering: The New Tedium Feature or Sea of Thieves in Space? (Ft. Farrister)

0:00
1:28:19
15 Sekunden vorwärts
15 Sekunden vorwärts

Engineering is the latest long-term promise to start testing in Star Citizen, and in Alpha 4.0, players will be introduced to it through several ships. This feature adds a lot of functions to ships, but it could also add more things to do for players in certain situations. Is this going to ruin solo play, make the game to tedious overall, or give players more power over how they play the game. I discuss with Farrister.

Today’s Guests:

Farrister

Youtube: https://www.youtube.com/@Farrister

Twitch: https://www.twitch.tv/farrister

Twitter: https://twitter.com/thomasfarristerToC:


00:00 Engineering

02:50 Is This Too Much Tedium?

12:35 Damage and Repair

17:13 Armor & Bullet Prenetration

30:00 Reworks and Ship Updates

44:50 Is This Game For “Simple” Playstyles?

53:00 Being an Engineer

01:02:45 Components & Ship Progression

01:09:20 Extras About Engineering


Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence

Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

Support This Podcast:

Patreon Paypal Ko-Fi

Follow Space Tomato on social media:

Website  Youtube  My Other Youtube  

Instagram  Twitter  Facebook  Discord

--- Support this podcast: https://podcasters.spotify.com/pod/show/launchsequence/support

Weitere Episoden von „Launch Sequence with Space Tomato“