When Does It Get Fun? podcast

#15 - Artificial Difficulty & Players Ruining Their Own Gaming Experience

0:00
1:38:58
Rewind 15 seconds
Fast Forward 15 seconds

SoBad and Nirvana tackle the term 'artificial difficulty' and whether it is a useful term for game devs, as well as adjustable difficulty in games like Skyrim and whether players will often spoil their own experience with these systems.

More episodes from "When Does It Get Fun?"