The Ludonarrative Podcast podcast

Thomas Was Alone

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In this month's episode of the Ludonarrative Podcast, Blake and Preston bounce around ideas about the minimalist masterpiece "Thomas Was Alone" (2012). Thomas Was Alone tells its stories through its characters, and its characters are revealed through their game mechanics. This game, designed by Mike Bithell, is the quintessential example of how narration alone can imply an entire world into gameplay. Support the Ludonarrative Podcast: Patreon.com/EpilogueGaming For more discussions like these: EpilogueGaming.com Chat with us in between episodes: Twitch.tv/BenGerman10 Original article coining "Ludonarrative Dissonance" clicknothing.typepad.com/click_nothin…ative-d.html Buy David Housden's soundtrack: thomaswasalone.bandcamp.com/

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