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I built a simple Excel habit tracker and slowly turned it into a full RPG system with XP, levels, ranks, milestones, and weighted scoring. What started as a clean way to track habits became an over-engineered game design experiment where I spent more time balancing progression than actually doing the habits. Eventually I realized I liked building the system more than using it, scrapped the whole thing, and switched back to a minimal habit tracker.
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Check out my other work: https://linktr.ee/rylanbanis
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