
Do you actually need a team to scale your creative studio—and what changes when you stop doing everything yourself?
In this episode, Steph and Ben use their agree and disagree cards to challenge some of the most common assumptions about hiring, delegation, leadership, and creative control.
Should you save six months of payroll before hiring? Is work completed by someone else at 80% better than doing it yourself at 100%? Does building a team inevitably turn you into a manager? And do clients deserve to know exactly who created the work?
Drawing from very different experiences, Steph and Ben discuss the realities of working with contractors, hiring employees, leading creative teams, protecting profitability, and deciding whether scaling through people fits the studio you actually want to build.
Learn how to Scale Your Team:
https://makerdivision.com/scale
In this episode:
• How much financial runway you need before hiring
• Why delegating imperfect work may be better for the business
• Whether hiring turns creatives into full-time managers
• Contractors versus employees—and which to hire first
• The responsibility that comes with someone else’s livelihood
• Why team members may care as much as the business owner
• The importance of documenting your creative process
• Why your first hire might be a “mini-me”
• Hiring specialists outside your own discipline
• How portfolios communicate both skill and taste
• Whether clients need to know who performed the work
• Scaling without losing creative control
• When staying small is a genuine preference—not fear
• Hiring for taste versus training for skill
• Closing the gap between your taste and your abilities
There isn’t one correct way to scale a creative business. You can build a large team, remain small and collaborative, work entirely with contractors, or find other ways to grow through products and income streams. The real question is: how do you want to spend your working day?
Explore Maker Division:
https://www.makerdivision.com/
CHAPTERS
00:00 Agree or disagree: scaling a creative team
01:40 Do you need six months of payroll saved?
06:22 The 80% rule
12:09 Does hiring buy you a management job?
18:32 Contractors versus employees
23:00 The responsibility of someone else’s paycheck
27:07 “Nobody will care as much as you do”
30:43 The responsibility of being a good leader
32:43 Documenting your process before hiring
35:28 Do the job yourself before delegating it
36:51 Why client communication should remain with you
37:55 Who should you hire first?
41:55 Hiring outside your creative discipline
45:26 What portfolios reveal—and conceal
48:22 Do clients deserve to know who did the work?
50:51 Creative direction and quality control
51:18 Is avoiding a team really fear?
53:26 The healthy fear of leadership
57:06 Build around your ideal working day
58:23 Hire for taste or train for skill?
1:03:26 Different studios need different people
1:06:21 Close the gap between taste and skill
1:07:37 Final thoughts on scaling
Do you want to build a team—or would you rather keep your studio small? Tell us why in the comments.
#CreativeBusiness #ScalingATeam #CreativeStudio
More episodes from "Maker Division"



Don't miss an episode of “Maker Division” and subscribe to it in the GetPodcast app.








