
We took a week off and we wish we came back with good news but it’s still depressing week after week.
This seems likely to be the case going forward. Studio closures and lay offs. It’s just a question of how big each one is and which studio goes next.
We didn’t even cover the recent story about the money being spent with triple A studios. That reminds me – I need to remember to talk about the story next week.
Oh, and more bad news: Nintendo and Sony are raising their prices. Nintendo on their games and Sony on their consoles.
Listen, we’d love to just talk about the games we play and enjoy and we do get around to that, but this industry keeps shooting itself in the foot. And it isn’t the developers. It’s the studios, the corporates, the higher ups making the mistakes and the screw ups and everyone below paying the price for that. It’s the constant need to improve AI and replace people with it. It’s massively over spending and the consequence is laying off over 1000 people in a DAY.
It isn’t the nature of the beast. It isn’t just the way the world works. It can be changed and it NEEDS to be changed.
And if it ever does change we’ll talk about it, but until then we’ll keep pointing it out how it still hasn’t. Every week.
I don’t want to tie in the Splinter Cell clock into such a serious topic so I won’t. But here’s where we stand with waiting on Splinter Cell: 4,605 days.
Also, there’s been 2,883 job losses in the gaming industry since January 1, 2026.
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