
0:00
9:12
In this episode of the Game Design Journal, the host Lefkos Savvides discusses what he believes to be good practices for implementing tutorials in games, without forcefully interrupting the flow of the game.
He goes over what he believes to be crucial parts to consider when designing tutorials, and gives an example of a made up game on the spot.
More episodes from "Game Design Journal"



Don't miss an episode of “Game Design Journal” and subscribe to it in the GetPodcast app.








