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Once you sign up to be an adventurer, it is a given that you will raid every chest you come across.  Some will have locks, some will have traps, and some may even eat you.  That last option is the topic of today’s show as we discuss mimics in D&D.  These creatures can take the form of anything wooden, metal, or stone, which is usually a treasure chest.  Not only that, but we will unveil a new natural cycle that includes the mimic and a mind-altering parasite.  It may not save your party from getting eaten, but it may help you appreciate the dungeon’s natural cycles.

Podcast Links
Fascinating Nouns Ep. on Mind-Altering Parasites

What You’ll Learn

  • 00:01:46 Introduction to the Mimic as a classic D&D monster.
  • 00:02:02 Is the Mimic an evolved biological creature or the creation of a wizard?
  • 00:02:56 A deep dive into what a Mimic is, its abilities, and its common forms.
  • 00:05:03 Exploring the ecology of the Mimic, comparing it to a land octopus.
  • 00:07:18 Real-world examples of aggressive mimicry, including the spider-tailed horned viper and the orchid mantis.
  • 00:09:17 The potential connection between Mimics and carnivorous plants like the sundew.
  • 00:14:17 Introducing the concept of “arthropod treasure” from Delicious in Dungeon.
  • 00:15:59 The parasitic life cycle of the treasure bugs and their relationship with Mimics, compared to the jewel wasp.
  • 00:18:55 How adventurers fit into the dungeon’s ecology.
  • 00:22:11 Unveiling the “Mimic Arthropod Treasure Adventurer Cycle.”
  • 00:23:23 A real-world parallel to the cycle: the green-banded brood sack, or “disco snail.”
  • 00:25:13 Brainstorming creative ways to use mimics and mimicry in a D&D campaign.

Where to Find the Hosts & Show

FGGGBT

Daniel J. Glenn

Dr. Michael Dennin

Ben Siepser

Key Terms & References

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