We are joined by Mark Mangini, Theo Green and Dave Whitehead to talk about their work on the new Denis Villeneuve film, DUNE. They talk about designing the sounds for the personal shields, Ornithopters, the ambiences of all the planets and the sand worm! Plus lots, lots more. Show Notes (including transcript): https://tonebenderspodcast.com/177-the-sound-of-dune/ Podcast Homepage: https://tonebenderspodcast.com
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188 - The Sound of The Matrix Resurrections
45:46Guests Dane Davis & Steph Flack talk about their work as sound supervisors on The Matrix Resurrections. They discuss the challenge of coming up with new sounds that fit into the existing world of the franchise, techniques to make tricky dialog work on screen and the differences in their workflows from the last time they worked on a Matrix film 18 years ago. Show Notes & Full Transcript: https://tonebenderspodcast.com/188-the-sound-of-matrix-resurrections/ Podcast Homepage: https://tonebenderspodcast.com
187 - Swan Song
36:49In this episode we are joined by Bernard Gariépy Strobl (re-recording Mixer) David McCallum (supervising sound editor) & Steve Fanagan (sound designer/supervising sound editor) of the new sci-fi film "Swan Song". They tell us about how they came together as a team when none had ever met before this film. They also talk about the challenge of designing UI sounds for the near future and the unique schedule for the film's post production. Show Notes and full transcript: https://tonebenderspodcast.com/187-swan-song/ Podcast Homepage: https://tonebenderspodcast.com/
186 - Nightmare Alley with Jill Purdy & Nathan Robitaille
42:18We are joined by co-supervising Sound Editors Jill Purdy and Nathan Robitaille from the new Guillermo del Toro film, Nightmare Alley. They tell us about having to set the "tone" for both halves of the film, one half is open, mechanical and gritty, while the other half is sleek and contained. Jill talks about building authentic period accurate crowds and call outs through ADR and Loop Group, while Nathen discusses designing new sounds for electricity and other ear candy in the film. Show Notes (including Transcript): https://tonebenderspodcast.com/186-nightmare-alley-with-jill-purdy-nathan-robitaille/ Podcast Homepage: https://tonebenderspodcast.com
185 - Juliana Henao Mesa - Listen To Us
2:33:28In late 2021 young filmmaker and audio person Juliana Henao Mesa released a documentary about women in film sound titled Listen To Us – Celebrating Women in Sound. In the process of creating that film, a lot of the interviews ended up being cut for flow and time, but Juliana reached out to us with the idea that we could air the rest of the thoughts and ideas of these amazing women on the podcast. So with that in mind we’re very excited to release the unreleased conversations Juliana had with luminaries Sherry Klein, Paula Fairfield, April Tucker, Kim Patrick, Baihui Yang, Danielle Dupre, Karol Urban, Midge Costin, Vicky Samson, Paulette Lifton, Teri Dorman, Ceci Hall, Catherine Harper, Ulriika Akander, Katy Wood, and Anna Behlmer. sit back, relax and enjoy!
184 - Forza Horizon 5 with Fraser Strachan
44:39In this episode hosts Mark Kilborn & Timothy Muirhead talk with Playground Games' Audio Lead Fraser Strachan, about the amazing work he and his team did on the sound design of Forza Horizon 5. Fraser discusses in deep detail the process of recording hundreds of cars and their implementation in the the game. We also discuss the ambiances, the games acoustic system, and generally how to mix a game with car engines roaring at all times. Show notes with episode Transcription: https://tonebenderspodcast.com/184-forza-horizon-5-with-fraser-strachan/ Podcast homepage: https://tonebenderspodcast.com
183 - Conversation Particles Crowdsource Project
18:49We're launching a crowdsource! The purpose of this crowdsource is to generate a lot of source material from which to algorithmically generate walla crowds of varying densities and compositions. The goal is to be able to generate not only large gatherings of walla, but also the much more challenging 4-12 person groups that are often needed in post and games. For this library you’ll bet setting up and recording one side of a real-live phone conversation with someone that you enjoy speaking to. To do this, we’ll be using earbuds on our phones during the recording (no speakerphone) The pauses and breaks in your natural speech will be pretty key to keeping the cadence of the walla sounding natural. Show Notes and full submission details: https://tonebenderspodcast.com/183-conversation-particles/
182 - The Power Of The Dog with Tara Webb & Leah Katz
26:04We talk with Tara Webb (Sound Editor & Re-Recording Mixer) and Leah Katz (Dialog Supervisor) about the sound of Jane Campion's The Power Of The Dog. They tell us about defining a character through sound, building expansive landscapes and using ADR to refine the story. Show Notes (including transcript): https://tonebenderspodcast.com/182-the-power-of-the-dog-with-tara-webb-leah-katz/ Podcast Homepage: https://tonebenderspodcast.com
181 - Sound Design for Boxing & MMA Roundtable
55:29Sound Designers Gene Park (Bruised), Olivia Zhang (One Night In Miami), Aaron Glascock (Creed II) and Foley Artist Jay Peck (Bruised) all sit down for a roundtable talk about their experiences designing sound for boxing and MMA films. We talk about hero moments, knockout punches, making crowds roar and the need to find room to hear the fighters breath. See Show Notes (including transcript) at https://tonebenderspodcast.com/181-sound-design-for-boxing-mma-roundtable/ Podcast homepage: https://tonebenderspodcast.com
180 - Kyrsten Mate (Soundgirls Re-podcast)
46:07We are happy to "re-podcast" this great interview, originally aired on The SoundGirls Podcast. Kyrsten Mate is an award winning Sound Designer who has worked for Skywalker Sound for 25 years. Her credits include Mulan, The Midnight Sky, Ready Player One, Tomorrowland, Jarhead, and many others. Among the directors she has worked with are Francis Ford Coppola, Steven Spielberg, Brad Bird, and Walter Murch. In addition, she recently completed the Sound Design for Disneyland’s Batuu: Galaxy’s Edge.
179 - Handheld Recorder Shootout & Gear Obsession Roundtable
1:04:41We are joined by Tim Nielsen, Kristina Morss & Mark Kilborn to talk about gear obsession and strategies to reign in those new purchase impulses. Why do we all feel like we need 20 reverbs!? We also talk about Tim's impressive Handheld Recorder comparison of 11 different units. Show Notes (including transcript): https://tonebenderspodcast.com/179-handheld-recorder-shootout-gear-obsession-roundtable/ Podcast Homepage: www.tonebenderspodcast.com