Guest host Mark Kilborn sits down with Loic Couthier & Toivo Kallio, to talk about their sound work on the new PS5 game, Returnal. The Game is a sci-fi third person shooter, based on time loops happening within a shape shifting planet. The game really takes advantage of the new sound capabilities on latest playstation console, especially 3d audio. Show Notes: https://tonebenderspodcast.com/175-returnal-with-loic-couthier-toivo-kallio/ Podcast Homepage: https://tonebenderspodcast.com
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180 - Kyrsten Mate (Soundgirls Re-podcast)
46:07We are happy to "re-podcast" this great interview, originally aired on The SoundGirls Podcast. Kyrsten Mate is an award winning Sound Designer who has worked for Skywalker Sound for 25 years. Her credits include Mulan, The Midnight Sky, Ready Player One, Tomorrowland, Jarhead, and many others. Among the directors she has worked with are Francis Ford Coppola, Steven Spielberg, Brad Bird, and Walter Murch. In addition, she recently completed the Sound Design for Disneyland’s Batuu: Galaxy’s Edge.
179 - Handheld Recorder Shootout & Gear Obsession Roundtable
1:04:41We are joined by Tim Nielsen, Kristina Morss & Mark Kilborn to talk about gear obsession and strategies to reign in those new purchase impulses. Why do we all feel like we need 20 reverbs!? We also talk about Tim's impressive Handheld Recorder comparison of 11 different units. Show Notes: https://tonebenderspodcast.com/179-handheld-recorder-shootout-gear-obsession-roundtable/ Podcast Homepage: www.tonebenderspodcast.com
178 - The French Dispatch With Wayne Lemmer & Chris Scarabosio
19:36Supervising Sound Editors and Re-recording Mixers Christopher Scarabosio & Wayne Lemmer talk to us about their work on The French Dispatch. They tell us about what is it like working with director Wes Anderson, mixing at Abby Road Studios for the first time, and how they go about building/mixing an amazing sounding montage sequence. Show Notes at https://tonebenderspodcast.com/178-the-french-dispatch-with-wayne-lemmer-chris-scarabosio/
177- The Sound Of Dune
1:22:00We are joined by Mark Mangini, Theo Green and Dave Whitehead to talk about their work on the new Denis Villeneuve film, DUNE. They talk about designing the sounds for the personal shields, Ornithopters, the ambiences of all the planets and the sand worm! Plus lots, lots more. Show Notes: https://tonebenderspodcast.com/177-the-sound-of-dune/ Podcast Homepage: https://tonebenderspodcast.com
176 - Recording & Designing Underwater Sounds Roundtable
32:14We are joined by Barry Donelly, Kristen Quinn, Benoît Marsalone and Arnaud Noble to talk about recording and designing sounds for underwater scenes in films and games. We discuss our favourite underwater recording sessions, what works and doesn't work with hydrophones and when it is best to fake it with water sounds recorded with normal microphones. See Show Notes and full Bios at https://tonebenderspodcast.com/176-recording-designing-underwater-sounds-roundtable/
175 - Returnal With Loic Couthier & Toivo Kallio
36:34Guest host Mark Kilborn sits down with Loic Couthier & Toivo Kallio, to talk about their sound work on the new PS5 game, Returnal. The Game is a sci-fi third person shooter, based on time loops happening within a shape shifting planet. The game really takes advantage of the new sound capabilities on latest playstation console, especially 3d audio. Show Notes: https://tonebenderspodcast.com/175-returnal-with-loic-couthier-toivo-kallio/ Podcast Homepage: https://tonebenderspodcast.com
174 - The Sound of Fathom with Brad Engleking
25:41Brad Engleking tells us about working on the sound for the amazing documentary, Fathom. The film is about scientists that are recording humpback whale calls and trying to decipher their language. Fathom features some of the most beautiful whale recordings ever captured.
173 - Ted Lasso with Bernard Weiser and Brent Findley
35:48In this episode we talk to Emmy nominated co-supervising sound editors Bernard Weiser and Brent Findley, from the hit series Ted Lasso. They do a deep dive on how they built a massive stadium full of fans chanting "Wanker" from a small loop group for source. They also discuss the rapid evolution of the ADR process in pandemic times, having now done two seasons under various levels of lockdowns. Some things they hope stay going forward and others that they can do without.
172 - The Sound Of Free Guy
40:47In this episode we talk with Craig Henighan (Supervising Sound Editor/SFX Re-Recording Mixer), Paul Massey (Dial/Music Re-Recording Mixer) and Ryan Cole (Dialog Supervisor) from the Shawn Levy directed film, Free Guy. We talk about finding sonic space for dialog when total chaos is happening on screen, dealing with visual effects changing with each new delivery and ADR during a pandemic.
171 - Billie Eilish The World's A Little Blurry
28:13In this episode we talk with the team behind the music documentary Billie Eilish: The World's A Little Blurry. Joining us are director RJ Cutler and members of the sound team including re-recording mixers Elmo Ponsdomenech & Jason "Frenchie" Gaya as well as Supervising Sound Editor Richard E. Yawn. They talk about the challenges of having source footage originally recorded on everything from VHS to iPhones, mixing music for concert footage and keeping Billie's home life sounding intimate.