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This episode is hosted by our Founder, Ivan Trancik, and joining him as a guest is Ian Marsh, Co-Owner of NimbleBit. This really is a fascinating story as there aren't many games that have stood the test of time and survived for over a decade. In fact, NimbleBit hasn't just survived, it has thrived in recent years and one of their games has broken a 10-year-old monthly revenue record just last month! So, if you're looking for advice or just want to hear this insightful yet interesting story, we recommend you give this one a listen!
Podcast Timestamps:
00 - Intro
1.28 - The history of NimbleBit
7.02 - Going against the grain and choosing the free-to-play model over a decade ago
8.58 - Where did they get the inspiration to choose a free-to-play model
9.50 - Choosing where to allocate resources with such a small team
16.23 - What options were NimbleBit considering in terms of growing /selling / partnering
27.48 - How you can leverage your community, especially when getting less player data
32.32 - Advice and learnings for up-and-coming new games or titles which are established / turning into a legacy game
Remember to subscribe so you don't miss an episode and from all of the team here at SuperScale, thank you for listening to the Leading Edge podcast
www.superscale.com
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