64: Caddy - Building the next generation of CAD software for Mixed Reality
After sitting in one too many Zoom meetings looking at flat images of 3D models, mechanical engineers Ed, Jason, Fan, and Raghavan decided that they could do better, taught themselves how to code and started to build Caddy - a CAD app for mixed reality. Tune in to episode 64 to hear their story.
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Links
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Caddy video: https://heycaddy.net/
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Caddy on the Quest Store: https://www.meta.com/en-gb/experiences/24212682218375897/
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@Scale conference on YouTube: https://www.youtube.com/channel/UCd9I8ZkgoR1d7GeSj_wi_LQ
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MLow @Scale talk: https://www.youtube.com/watch?v=3ypsZUNRjI4
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MLow blog post: https://engineering.fb.com/2024/06/13/web/mlow-metas-low-bitrate-audio-codec/
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Faster Incident Response with GenAI @Scale talk: https://www.youtube.com/watch?v=rpe7eAR90Ko
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Llama 3: https://llama.meta.com/llama3/
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Meta Unity SDKs: https://developer.oculus.com/documentation/unity/
- Prisms VR: https://www.prismsvr.com/
Timestamps
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Intro 0:06
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Ed Intro 2:12
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Raghavan Intro 3:15
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Fan Intro 3:44
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Jason Intro 4:16
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What is Caddy? 4:49
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Why build Caddy? 6:52
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Discovery of hand-based interactions 11:46
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Supported import formats 14:09
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Learning to code 18:09
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Time to Caddy MVP 27:48
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Off-the-shelf components 29:04
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Outgrowing the initial vision 32:48
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AI in Caddy 43:25
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Challenges building Caddy 52:38
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What's next? 55:40
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How to get in touch? 56:56
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Excitement in MR 57:38
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Outro 1:03:35
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