Can design save us? podcast

Episode 11: A play for press freedom

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Freedom of the press is the cornerstone of democracy. But as the media landscape becomes more convoluted and global surveillance surges, is censorship and manipulation bound to increase? This month, we sit down with the great minds behind The Uncensored Library, an initiative that tackles censorship through gaming. Tobias Natterer and Nina Martinelli of agency DDB explain how they're using Minecraft, the world's most popular computer game, as an effective publishing loophole to get essential facts and stories into the hands of those who need them most.

Writer & Host: Lesley Price
Producer: Sidsel Kaae Nørgaard
Composer: Kristina Lilleskov
Soundbites: NBC News, C-Span and Fox News

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