Blockchain Gaming World podcast

203 | Why fun is #1 for UGC platform Hytopia

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Maxwell Holmes from Roblox-on-blockchain UGC platform Hytopia thinks "Crypto is cool but fun is number 1"

  • [2:30] "I like it when the house is on fire and tomorrow is unknown. I need the craziness."
  • [05:08] "People see we have been consistent through the changes. We don't play the hype game."
  • [09:36] "We're trying to use crypto to empower gamers." That continues to be the
  • [12:46] Comparing Hytopia to Minecraft and/or Roblox in terms of its base functionality.
  • [15:43] Gaming used to be about fidelity and polish. Now it's about social, virality and memes.
  • [16:54] "The user is the most knowledgable about the product they want." That's the power of UGC.
  • [18:07] "Attracting creators is Hytopia's top priority now."
  • [19:30] Hytopia uses Typescript/Javascript, which is the easiest way to make games.
  • [20:56] Our app (mobile/desktop) is basically the website wrapped into the app.
  • [22:57] Anytime you target web3 gamers, you're going to fail. There aren't enough of
  • [23:40] Crypto is cool but fun is number 1. If the games aren't fun, you will
  • [25:44] Why does Hytopia have blockchain? It has to enhance the user
  • [27:40] In future, investors will be able to fund new games in Hytopia and get a
  • [29:15] Hytopia is currently doing 19,000 DAUs and 100,000 WAUs, and growing from organic users.
  • [31:42] At launch, the marketplace will give 85% to creators with 15% used for token buybacks.
  • [33:55] The marketplace uses both fiat and HYBUX but using HYBUX incentivized.

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