
Operation Tenfold Pursuit has finally launched in Rainbow Six Siege, and this episode of Six on Six breaks down everything: the rocky release, the massive cheat wave, Shieldguard’s rapid anti-cheat response, and how the new matchmaking really feels for different skill levels. The squad talks about cheaters, stream snipers, DDoS attacks, and how a fast follow-up anti-cheat update plus a major ban wave drastically reduced obvious cheaters in ranked – even if high-level streamers were still reporting 10–15 cheaters a day at launch. They also dig into the purpose (and limits) of the Test Server, shrinking QA budgets, and why some in the community feel that TS feedback doesn’t meaningfully change balance before patches go live.
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