openindie - your indie game podcast podcast

#47 - Midnight Protocol - Sixtyfour - Sam Agten - Belgium

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Midnight Protocol wants you to feel like a real hacker without having to learn a single line of code. With keyboard-only controls, every keystroke becomes part of the experience. But there's more to this indie game than its clever interface. It's also a tactical RPG where your decisions shape who you trust and what kind of hacker you become.

Sarah sits down with Sam Agten, lead developer and designer of Midnight Protocol and founder of Belgian indie studio Sixtyfour, to explore how the game came to life. They discuss the challenges of designing keyboard-only gameplay, writing a compelling story, and teaming up with LuGus Studios to bring the game to market.

Sam also shares his journey as a game developer and teacher, the lessons he learned from Midnight Protocol, and how those experiences are shaping his upcoming game, Stip.


Episode Timestamps:

0:00 Intro

1:26 Sam's upcoming game, Stip

5:33 Releasing Midnight Protocol

7:34 The success of Midnight Protocol

9:16 Player and reviewer feedback

10:55 A scene from Midnight Protocol

13:20 Designing keyboard-only gameplay

20:05 Writing a compelling story

22:17 Visual design challenges

25:31 Great sound on a small budget

27:25 Why hacking?

30:07 Co-developing Midnight Protocol

36:31 Sam's favorite feature

37:56 Happy accidents in development

38:53 Lessons from Midnight Protocol

39:51 Sam's journey into game development

41:56 The story behind Sixtyfour

43:32 A memorable dev moment

44:34 The best and worst of indie development

47:11 Sending a message back in time

47:58 Dealing with AI

51:51 Finding a publisher

54:08 The indie game scene in Belgium

56:08 What's next for Sam? / Outro


As always, have fun listening! If you like what we do, tell your friends (and enemies) about us.


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