
After a technical snafu caused the episode to be delayed a day the fellas are finally back to finish their discussion about Hollow Knight! We talk about the music and its impact on the ambience, go over each area and discuss what we liked about them, gush about the incredible platforming found in the White Palace, go in depth on the games lore and detail the conflict between the Pale King and the Radiance, and talk about the various endings, including the "true" ending where the Infection is stopped once and for all! We agree this is an S-tier Metroidvania, and we're closing our our review in style, so come hang out with us!
All this, PLUS Andy gives his initial Silksong impressions and we prepare for the Nintendo Direct on Friday, where we likely learn about the fate of Metroid Prime 4's release date! Get in here!!
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