
186: Working with IPs - challenges and lessons learned (guest: Jay Cormier, Off The Page)
10/29/2026
0:00
50:04
Our guest this week has been making games for a decade and a half now. In recent years, however, he's been working with a lot of licenses such as the WWE, Scooby-Doo, and Dungeons & Dragons.
He's parlayed that experience into running his own company, Off the Page Games, publisher of Mind MGMT and the upcoming Grendel: The Game of Crime and Mayhem. So yeah, the guy knows a thing or three about dealing with intellectual properties.
Jay Cormier joins our show to talk about why that specific experience helped him launch Off the Page -- and what are the challenges and lessons he's learned from working with so many different IPs.
Chapters:
Going Analog's Game Pick: Hell of a Deal.
Jay's Game Pick: Tikal.
More about Off The Page Games.
Trivia for our guest.
Jay's topic: The challenges and the lessons learned from working with IPs.
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