The Programming Podcast podcast

Production Error EXPOSED: Internal Variables Leaked Public (Software Developers React)

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We caught a massive production error during the new Steam Machine launch that exposed internal database IDs and undefined variables to the public. In this episode, we break down exactly what went wrong, how a simple try/catch or React Error Boundary could have saved them, and why "testing in production" is terrifying when millions of dollars are on the line.


Plus, we answer a listener's question about getting stuck on "perfecting" projects. Danny explains why building a "Discord Clone" might actually be hurting your resume and why you need to stop obsessing over your navbar and just SHIP.


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Danny Thompson

https://x.com/DThompsonDev

https://www.linkedin.com/in/DThompsonDev

www.DThompsonDev.com


Leon Noel

https://x.com/leonnoel

https://www.linkedin.com/in/leonnoel/

https://100devs.org/


📧 Have questions for the show? Or are you a business that wants to talk business?

Email us at [email protected]!


In this episode:


The Steam Machine Incident: How a launch page leaked internal naming conventions.


Frontend Defense: Using Zod, Optional Chaining, and Error Boundaries to fail gracefully.


The "Clone" Trap: Why recruiters don't care about your Discord clone (and what to build instead).


The 95% Rule: How to stop letting small features kill big projects.


Chapters: 0:00 - The Steam Machine Production Error 03:15 - Leaking Database IDs & Console Logs 06:28 - The Fix: React Error Boundaries & Fallback UIs 10:50 - Frontend Defense: Optional Chaining, Zod & Defaults 13:06 - Sponsor: Level Up Financial Planning 15:32 - The Power of Try/Catch & Environment Variables 18:57 - Root Cause Analysis: How did this hit Prod? 26:19 - HackerOne & Getting Paid for Bugs 29:50 - Q&A: "I can't finish my projects" (The Navbar Trap) 37:36 - Why "Clone Projects" Are Hurting Your Resume 41:00 - Conclusion: Let it die on a small feature

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