So Very Wrong About Games podcast

#328: The Vale of Eternity

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I find so many mnemonics to be profoundly disappointing. Unless there's a structural element to tie the components together, a mnemonic will not serve to dispositively disambiguate a dyad. 

I assure you, that lamentable bit of alliteration was unintentional.

For example, "I before E except after C" also works qua slogan as "I after E except before C." There are the ones about beer and liquor, feeding or starving a cold, colour of the sky and sailors' states of mind... I recall the structure, but not which one goes with which. Relatedly, is there a mnemonic to remember how to spell mnemonic?


Games Played Last Week:

02:27 -The Voyages of Marco Polo (Simone Luciani & Daniele Tascini, Hans im Gluck, 2015)

04:52 -Pulsar 2849 (Vladimír Suchý, CGE, 2017)

07:29 -Faiyum (Friedemann Friese, 2F-Spiele, 2020)

12:01 -MicroMacro: Crime City--All In (Johannes Sich, Edition Spielwiese, 2022)

14:45 -Who's the Banana? (Chris Cieslik, Asmadi Games, 2009)

17:07 -Rats of Wistar (Simone Luciani and Danilo Sabia, Cranio Creations, 2023)

19:29 -Raccoon Tycoon (Glenn Drover, Forbidden Games, 2018)

22:05 -Yokohama Roll & Write (Hisashi Hayashi, OKAZU Brand, 2021)

24:29 -Gods Love Dinosaurs (Kasper Lapp, Pandasaurus Games, 2020)

27:05 -Harmonies (Johan Benvenuto, Libellud, 2024)

29:49 -Ratyl (Andy Gallagher, Busy Dad Games, 2023)

 

News (and why it doesn't matter):

33:51 Monopoly goes to Flavortown

34:38 Zheng He by Greg Engelstein and David Thompson on GMT's P500

35:47 Cyberpunk 2077: more promising-looking than CMON's offering

39:46 Beyond the Horizon: Dennis K. Chan, Adam Hill, Ben Pinchback, Matt Riddle

41:20 Studio Ghibli Othello/Reversi sets: https://boardgamegeek.com/image/8405167/othello


43:20 Feature Game: The Vale of Eternity (Eric Hong, Mandoo Games, 2023)




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