Software Engineering Daily podcast

Mina the Hollower

0:00
43:48
Manda indietro di 15 secondi
Manda avanti di 15 secondi

Yacht Club Games is the studio behind the acclaimed Shovel Knight franchise. Their latest release is Mina the Hollower, which is a top-down action RPG inspired by classic Zelda and Castlevania titles. After many years in development, the game recently launched to widespread critical acclaim.

David D’Angelo is a lead programmer at Yacht Club Games. In this episode, David joins Joe Nash to discuss the custom C++ engine built for Mina the Hollower, how the team approached Game Boy Color art constraints and audio in a modern rendering pipeline, the game’s Castlevania-inspired combat philosophy, how the open world manages saving and collision without load screens, and more.

Sponsorship inquiries: [email protected]

The post Mina the Hollower appeared first on Software Engineering Daily.

Altri episodi di "Software Engineering Daily"