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In this episode, we discuss an unexpected earthquake, Crashlands nostalgia, and keyboard accessibility. Making a game accessible to a global audience isn’t just about localizing the text. Like, have you ever thought about keyboard layouts? Correctly mapping the key presses in a game is critical for making sure nothing gets lost in translation.


Support Crashlands 2!

Official Website: https://www.bscotch.net/games/crashlands-2/

Trailer: https://youtu.be/yR_Opccn1n4

Steam Wishlist: https://store.steampowered.com/app/1401730/Crashlands2/


00:33 Intro

00:52 Thanks to our supporters! (https://moneygrab.bscotch.net)

01:57 Earthquake

04:35 Crashlands 2 Opening Cutscene 

22:35 Demo

24:00 Keyboard localization


To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to [email protected], and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

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Altri episodi di "Coffee with Butterscotch: A Game Dev Comedy Podcast"