Bonus Episode: The N64 Decompilation Scene with Ethan Roseman and Mark Street
24/05/2024
0:00
55:46
Decompilation is the process of translating a compiled program’s bytecode back into a higher-level programming language, like C. There’s a vibrant and growing scene of engineers working to decompile classic video games, and some of the most prominent projects have focused on the Nintendo 64. Recent successes include Super Mario 64, The Legend of Zelda:
The post Bonus Episode: The N64 Decompilation Scene with Ethan Roseman and Mark Street appeared first on Software Engineering Daily.
D'autres épisodes de "Software Engineering Daily"
Ne ratez aucun épisode de “Software Engineering Daily” et abonnez-vous gratuitement à ce podcast dans l'application GetPodcast.