Join Alanah Pearce (games media), Troy Baker (voice actor), Mike Bithell (game director), and Austin Wintory (game composer) as they talk about all the games, movies, TV and 'whatever else' they've experienced that month, from four unique perspectives in the games industry.
79. We Really Love Midnight Mass
1:07:39Please refer to the title.
78. Hard Work vs Talent
1:03:52A talk about slow burns in Midnight Mass (spoiler free, and featuring Rahul Kohli), archery (somehow?), and the combination of hard work and inherent talent. Video games are somewhat present, Alanah is not.
77. Demo Disks, Game Design, and DEATHLOOP (really)
1:04:15This week, Alanah, Troy, Mike, and Austin talk about demo disks in cereal boxes, game design, and Deathloop. An entirely gaming podcast from your favourite gaming podcast, wow. What a triumph.
76. I Just Want to Talk About Deathloop
58:40Instead we talk about 9/11 and social responsibility. But there is a TINY bit of Deathloop, I really tried.
75. Games Need Trailers Like The Matrix
52:41Austin and I saw John Williams live, and Troy is very excited about The Matrix.
74. The Cost of Voice Acting in Video Games
1:10:12This week, we talk about how actors view good acting, why we like the performances we do, and the 'cost' of voice acting, for the actor and indie and AAA studios. It's an almost entirely on-topic episode - you're welcome.
73. Austin Scored Aliens: FireTeam Elite!
54:06And also we start talking about 12 Minutes. We said we'd continue it, which means we almost definitely will not.
72. The Boyfriend Dungeon Controversy
1:05:33We're back! Troy got a cool mask, there's some controversy surrounding a game called Boyfriend Dungeon, and what does "consent" mean in video games?
71. Tencent, Censorship & Elaborate Setups
1:17:04Also: we're taking a break. It's not you, it's me. No, really.
70. Kotaku's Recent Headlines
1:02:30A discussion of Kotaku's recent headlines that, of course, somehow ends up getting existential and profound because we can't help being who we are, okay?