Nice Games Club - a gamedev podcast! podcast

The Duluth Basement Session

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Once again from hilly Duluth, Minnesota! On Day 2 of a game design weekend retreat, your nice hosts tackled rules—writing rules, rewriting rules, and playtesting them. It was a long day, culminating with a family playtest of Roboston, featuring a newly written rulebook. How did it go? Well, there's more work to be done, but we learned a lot. Your hosts discuss this and more in today's episode, recorded on Day 3 of Mark's and Stephen's trip to Duluth. 

Resources for Rules-Writing

Top Six Rules for Writing RulebooksMeeple MountainHow to Teach GamesThe Giant Brain

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