
Get ready for a hundred hand slap of knowledge as Holden takes the lead and describes the mechanics and aesthetics that make a great fighting game roster. He lists all the different types of characters from zoners to grapplers to puppets, why some characters get banned from tournaments, and then he, Jake, and Mike all take turns coming up with the dream property they want to see a fighting game based on. It gets very weird and saucy. But fun
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