
Touch is crucial for humans when they want to perform precise tasks to a high degree of reliability, and yet robots almost universally use vision — they’re often completely blind to this whole modality. Two works from Tong Jian, Tao Yu, Saleh Nabi, and Matteo Grimaldi show us how important this sense is. In SlipSense, they look at how to detect objects slipping in grippers using a compact multimodal tactile sensor, which generalizes across unseen objects and to different robots. They then talk about how tactile sensing can be used to enable high real-world performance with a challenging cable-tracing task, where a cable must be fed through the hand with a repeated pinch-and-curl motion.
To learn more, watch Episode 112 of RoboPapers today, with Michael Cho and Ruijie He!
SlipSense Abstract
Slip detection is fundamental to dexterous manipulation, yet existing systems often lack precise characterization of detection latency and cross-platform generalization. We present SlipSense, a multimodal tactile slip-detection framework built on TacV5, a compact sensor integrating a 32×32 piezoresistive array operating at 240 Hz and a 3-axis MEMS accelerometer operating at 8 kHz. The piezoresistive array captures spatial pressure distributions, while the accelerometer captures friction-induced vibrations, providing complementary slip cues. The framework performs modality-specific encoding, intra-sensor fusion, and cross-modal attention with causal temporal prediction at 240 Hz. Experiments on a dataset of 1.4 million frames spanning 37 objects demonstrate the complementarity of the two modalities. SlipSense achieves 96.7% Macro F1 with a false-positive rate below 1.6%, detecting 76% of slip events within 23.1 ms. When trained solely on UMI data, SlipSense generalizes zero-shot to a Tesollo dexterous hand, transferring across unseen objects, distinct sensor units, and robotic platforms without retraining.
Touch2Trace Abstract
Dexterous manipulation of deformable objects demands continuous fingertip-level regulation of pressure, friction, and incipient slip. We study one of the most challenging cases: dexterous cable tracing, feeding a cable through the hand with repeated pinch-and-curl motions of the thumb and index finger. We introduce Touch2Trace, a tactile-driven imitation-learning system for this task, and provide, to our knowledge, the first systematic real-world characterization of how encoder pretraining, control rate, temporal context, and spatial resolution each shape policy performance. The winning learning recipe combines a tactile encoder pretrained for a custom 32 x 32 piezoresistive sensor (TacV5) via self-supervised learning with a lightweight transformer policy trained on teleoperated demonstrations via behavior cloning, deployed at 60 Hz on a Tesollo DG-5F hand. Tactile feedback without vision or explicit cable-state estimation significantly improves tracing performance versus a proprioception-only baseline: from 0.2 cm to 20.1 cm mean distance and 0% to 93% success rate, with zero-shot transfer to unseen cables and routing conditions. The results quantify the influence of key parameters in tactile-driven systems for reliable dexterous deformable object manipulation.
Learn More
SlipSense Project Page: https://tjian-ai.github.io/corl26-slipsense/
SlipSense on ArXiV: https://arxiv.org/abs/2609.15910
Touch2Trace on Project Page: https://grmmtt.github.io/corl26-touch2trace/
Touch2Trace on ArXiV: https://arxiv.org/abs/2609.15921
Transcript
Introduction
Michael Cho: Hello, everyone. Welcome to another episode of RoboPapers. Today we’re really happy to have the crew from Analog Devices, the Dexterous AI Group: Tao Yu, Tong Jian, Saleh, and Matteo. They’re coauthors of two papers that they’ll walk us through. One is Touch2Trace: Tactile-Driven Imitation Learning for Dexterous Cable Tracing, and the other is SlipSense: Multimodal Tactile Learning for Low-Latency and Generalized Slip Detection.
Thank you so much for coming, guys. Maybe we can start with everyone introducing themselves, and then go through the papers. Tao, do you want to start?
Tao Yu: Yeah, great. Thanks. My name is Tao Yu. I lead the DexAI team, short for Dexterous AI Group, at Analog Devices. The team was set up about two years ago, and our mission is to unlock humanoid dexterity. That’s how we started looking into tactile sensing, which we believe is one of the missing pieces in dexterous manipulation.
With me are the other team members. Maybe Tom can go next.
Tong Jian: Yeah, I’m Tom. I’ve been with the DexAI team for two years, working on applied machine learning and, more recently, robot learning.
Saleh: Matteo, do you want to go next?
Matteo Grimaldi: Hello, everyone. I’m Matteo. I’ve been working with the DexAI team for two years now, mostly on robot learning.
Saleh: And I’m Saleh. I also joined Dexterous AI about two years ago. When I met Tao, we were still prototyping a lot of things on the sensor side. The two works you’ll see today are the result of a lot of interesting internal research, both on the hardware side and on the algorithm side.
Tao Yu: I also want to add that I personally believe this isn’t just a hardware problem or an algorithm problem. It’s a combination of both. One question we’ll touch on in these papers is what hardware capabilities can unlock learning, and vice versa: what can learning tell us about the hardware requirements?
We believe the path forward is a loop: create new hardware, integrate it with a robot, train a model, demonstrate whether the new hardware capability improves performance, and then use what we’ve learned to design the next generation of hardware.
Michael Cho: Very cool. I’m really looking forward to these two papers. Which one do you want to start with?
Tong Jian: Maybe we can start with SlipSense. Let me share my screen.
Michael Cho: Okay, cool.
SlipSense: Detecting Slip Quickly and Reliably
Tong Jian: Can you see the screen? Great. We’ll be talking about two works accepted at CoRL 2026, both built on our TacV5 tactile sensor. They demonstrate tasks where vision alone isn’t enough.
I’ll begin with SlipSense, and Matteo will follow with Touch2Trace. As the title suggests, SlipSense studies slip detection. When an object starts to slip from a robot gripper or fingers, we want a model that can detect it quickly and reliably.
Slip detection has a long history. Researchers have been working on it for decades, and the core problem is well understood. But two things remain relatively underexplored. The first is detection latency. A lot of prior work reports accuracy without really characterizing latency.
To emphasize, detection latency is not the same as inference speed. It’s the time between when slip actually begins—the slip onset—and when the model first detects it. That’s the interval between these two lines on the plot. A model might run in two milliseconds, but if it needs 100 milliseconds of evidence to make a correct prediction, that’s still 100 milliseconds of detection latency. By the time the model detects slip, the object may already be gone.
That’s why we care so much about detection latency. It depends both on the sensor’s capabilities and on the model’s capabilities.
RJ He: Can I jump in here? This might be a naive question, but it sounds like you’re saying that different materials and different objects can actually produce different slip-detection latencies. Is that correct?
Tong Jian: Yes. It depends on many things: the material, the object, the actual slip speed, how quickly the sensor can capture the relevant slip features, and how quickly the model can interpret those features and make the correct detection. All of those things matter. There’s not just one dominant factor.
RJ He: I see. And my assumption is that this is a learned detector, not just a property of the sensor?
Tong Jian: Yes, exactly. It’s learned. And that brings us to another important aspect: detection latency naturally trades off against false alarms. It’s a sensitivity-versus-specificity…
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