Can design save us? podcast

Episode 11: A play for press freedom

0:00
45:30
Retroceder 15 segundos
Avanzar 15 segundos

Freedom of the press is the cornerstone of democracy. But as the media landscape becomes more convoluted and global surveillance surges, is censorship and manipulation bound to increase? This month, we sit down with the great minds behind The Uncensored Library, an initiative that tackles censorship through gaming. Tobias Natterer and Nina Martinelli of agency DDB explain how they're using Minecraft, the world's most popular computer game, as an effective publishing loophole to get essential facts and stories into the hands of those who need them most.

Writer & Host: Lesley Price
Producer: Sidsel Kaae Nørgaard
Composer: Kristina Lilleskov
Soundbites: NBC News, C-Span and Fox News

/ Want to know more about this podcast? Take a listen to Episode 00
/ If you have feedback or story suggestions, feel free to drop us a line via [email protected]
/ And, don’t forget to subscribe, rate and share. Enjoy!

Otros episodios de "Can design save us?"