
0:00
35:10
The Sandbox CEO Robby Yung explains how its new Sandbox Studio AI tools will reboot the blockchain gaming platform.
- [01:10] How Robby Yung sees the past 12 months in blockchain games.
- [03:30] How adoption of AI changes game development and distribution.
- [06:48] One problem for The Sandbox was its original tools were too simple for pro developers.
- [08:22] How can The Sandbox employ AI to support professional creators?
- [10:01] Can you maintain The Sandbox's brand if you move away from its voxel art style?
- [11:21] Adding AI to The Sandbox has been ongoing for around 3 years.
- [13:05] In the future, game studios will be much smaller because of AI.
- [14:50] But will indie devs actually use AI tools? Many seem to hate AI.
- [17:02] The Sandbox's AI tools are designed to give developers absolute control.
- [20:30] With AI, game devs will be more creative and publish across multiple platforms.
- [23:00] Does this level of AI portability undermine The Sandbox as a platform?
- [21:10] "We view the metaverse as the world and The Sandbox as a city."
- [28:14] The goal is not to automate game creation but to give creative people better tools.
- [29:02] Why The Sandbox is running game jams prior to Studio's planned October launch.
- [31:43] AI is amazing but only when it does what you ask it to do. You need granular control.
- [33:15] Sandbox Studio is designed for people who are already using Unity and Unreal.
Otros episodios de "Blockchain Gaming World"



No te pierdas ningún episodio de “Blockchain Gaming World”. Síguelo en la aplicación gratuita de GetPodcast.








